
The Raven
The Raven is located next to the South West gates and used to be an old guard house that has been converted into a large three story building made mostly from stone. It has three types of accommodation.
On the first floor there is a large dormitory which has space for people 20 or so humans. The room has no beds or any type of furniture. Blankets and cushions are stored in large built in cupboard it costs 5 copper pieces per night to stay here.
On the same floor are 4 other rooms with beds that can sleep up to 6 Humans. To rent one of these rooms costs 5 silver pieces per night.
On the 2nd floor all the rooms are private rooms, although they can sleep two people in one large bed. These rooms are very well decorated, have there own fire places and offer views out into the town or over the fields at the back. These rooms cost 25 silver pieces per night, or 35 silver pieces which includes breakfast and evening meals. 8 private rooms are available.
Price Summary
Common Room: 5 CP
Room For 6 Humans: 5 SP
Private Room: 25 SP
Private Room With Food: 35 SP
Food And Drink Prices as per Players Guide PG: 441
A friendly Inn that is often Frequented by Adepts and two Troubadours who collect adventurers stories and write poems and songs for them. They do this for free, but some people think some stories have been glorified with some extra gold.
The Staff
Owner: Klevis and his wife Camaral, middle aged humans
Bartenders: Gorlis, Ork, Harris, Nevvi and Hannah Human.
Cook: Marla.
Cleaners: Doris and Horace Grey, husband and wife Dwarves.
Troubadours. Eleven couple. Eldalwel & Kellel Priel.
All staff have rooms on the ground floor round the back of the building.

Orichalcum Warrior
Run by T’skrang.
Quite Inn frequented mainly by merchants and adepts. Doesn’t serve any local beers. Has a Throlic menu.
Prices: 10% more than Players Guide PG: 441
Interwoven Threads
Run by a Male Human 8th Circle Illusionist, who puts on shows most evenings.
Prices: 50% more than Players Guide PG: 441
At Merantula
Dark lit Inn, no tables in open spaces, all tables are within their own alcove. Mainly frequented by assassins, cut throats and villains.
Prices: Same as Players Guide PG: 441 for food and drink.
Private Rooms only, which are changed at 5 times normal prices, as they are all heavily protected with magic’s.
The Golden Goose
Upper Class establishment. Luxurious decorated with highly inflated prices.
Prices: Seven times higher than Players Guide PG: 441 for food and drink.
Only private rooms are available, starting at 100 SP, up to 500 SP per night.
500 SP night rooms are magically protect and guards are also provided.




The Diving Octopus
Middle Class Inn for visitors, not frequented by locals.
Prices: Two times higher than Players Guide PG: 441
Last Journey
Frequented mostly by fishermen
Prices: Are the same as the Players Guide PG: 441
The Red Dragon
Elven Inn. Rumours regarding agents for Dragons frequent here. Traditional food and drink from Urupa.
Prices: Four times higher than Players Guide PG: 441
Soup Kitchen
Very cheap Inn that provides food for the poor and needy. Always asking for help and donations.
Prices: Are whatever the customer can afford
Fish Gate Inns
Two Inns are located next to Fish gate, these are mostly frequented by harbour workers, due to there cheap prices.




The Smiling Dwarf
Rough Inn run by Orks . All fixtures are nailed into the floor. No windows. Lots of fighting. No rooms for lodging. Only ale is sold here, no food.
Prices: 10% less than Players Guide PG: 441
The Grounded Drakkar
Run by Dwarves, not as rough and unruly as The Smiling Dwarf, but fights do break out a few times every week. This place does offer lodgings and simple cheap food.
Prices: 10% less than Players Guide PG: 441
Accommodation is in a common room only, hammocks are strewn throughout the room. 1 copper piece for 1 nights stay.
DISCLAIMER: Some descriptions, character names, and place names have been taken from the source book: Darranis – An Adventure Pack for Earthdawn: The Age of Legend Please see Legal